
Originally Posted by
Prothescar
except, by the time we had ilvl113 and 115 gear, we also had skill on weapons and stat vomit, so I'm not sure what you're trying to say here. the hardest part was always about finding competent players, the fights themselves weren't difficult if properly prepared for.
as a member of a linkshell that defeated all three of the delve megabosses before skill was added to weapons, I can honestly say that unless you fought them then, the fights were all about player competency and proper setup rather than the encounters being extremely difficult and well designed. Both Delve1 and Delve2 are the same in the fact that they're not very well thought out, and they both share the same level of "difficulty" for a prepared and knowledgeable group. The only difference is, you're lowering the required variables by not needing 18 people and stunners for Delve2.